Gang Rules
The following set of rules describe the guidelines to be followed by the Gangs Registered with CHRONO and those who wish to be a part of CHRONO CITY ROLEPLAY's Gangs.
Being a part of CHRONO City's Gang requires good roleplay and a good understanding of the criminal underworld. To become a gang, you must first apply, and if accepted, you will be granted access and abilities different from regular criminals. This is to enhance and improve your roleplay interactions as a criminal.
At CHRONO CITY, there is no defined gang type. Everyone is free to roleplay with their own story, origin, and approach within server rules.
RULES:
- Player must be 17 years old to join a gang.
- Maximum 35 members per gang.
- You can't reject a gang meeting. Failure will lead to gang suspension.
- Accept meetings in gang chat (e.g., Gang Meeting Accepted @gangxyz).
- Must wear gang dress and use gang vehicle during meetings.
- War area must be revealed by the requesting gang; otherwise, opponent decides.
- No violence in meeting areas.
- Meetings must have high-quality RP.
- Gang wars have a 3-day cooldown between the same gangs.
- No third party may interfere during ongoing PvP situations.
WAR & SITUATION RULES:
- Pre-war: Max 30 members.
- War: Max 15 members.
- Once firing starts, no extra members may join.
- Gang outfit, gang tag, and gang vehicles are mandatory.
- No civilian vehicles in gang situations.
- Pre-war: No vehicle limit.
- War: Max 6 vehicles + 1 helicopter.
- A single situation cannot last more than 24 hours.
- Provoking by firing at gang house = FRP.
- Gang house is a safe zone.
- If hiding in gang house for more than 5 minutes, breach allowed after 10-minute warning.
- If breach happens, no pre-war.
- Quitting after breach = gang suspension.
CONDUCT & RP:
- No abusing anyone.
- Female and male members are equal.
- Abusing civilian female characters = severe punishment.
- Civilians cannot trigger gangs and vice versa.
- Continue RP even if FRP occurs and raise a ticket later.
- No scenarios in safe zones.
- No high-roof holding for more than 5 minutes.
- No one-way buildings or interior abuse.
- Dead players cannot rejoin situations.
- Situations cannot be triggered through chats.
- Surrounding gang house must not be in visual range.
- Hostage RP max 15 minutes.
- POV is mandatory for PvP.
- Only called person joins admin OOC calls.
GANG ALLIANCES:
- Gang alliances are strictly prohibited.
- No third gang can interfere in ongoing situations.
- Provoking other gangs during active situations is forbidden.
- Admins will interfere if alliances or interference is detected.
Failure to follow rules will lead to strict administrative action.