Chrono Roleplay

Gang Rules

The following set of rules describe the guidelines to be followed by the Gangs Registered with CHRONO and those who wish to be a part of CHRONO CITY ROLEPLAY's Gangs.
Being a part of CHRONO City's Gang requires good roleplay and a good understanding of the criminal underworld. To become a gang, you must first apply, and if accepted, you will be granted access and abilities different from regular criminals. This is to enhance and improve your roleplay interactions as a criminal.
At CHRONO CITY, there is no defined gang type. Everyone is free to roleplay with their own story, origin, and approach within server rules.
RULES:
  • Player must be 17 years old to join a gang.
  • Maximum 35 members per gang.
  • You can't reject a gang meeting. Failure will lead to gang suspension.
  • Accept meetings in gang chat (e.g., Gang Meeting Accepted @gangxyz).
  • Must wear gang dress and use gang vehicle during meetings.
  • War area must be revealed by the requesting gang; otherwise, opponent decides.
  • No violence in meeting areas.
  • Meetings must have high-quality RP.
  • Gang wars have a 3-day cooldown between the same gangs.
  • No third party may interfere during ongoing PvP situations.
WAR & SITUATION RULES:
  • Pre-war: Max 30 members.
  • War: Max 15 members.
  • Once firing starts, no extra members may join.
  • Gang outfit, gang tag, and gang vehicles are mandatory.
  • No civilian vehicles in gang situations.
  • Pre-war: No vehicle limit.
  • War: Max 6 vehicles + 1 helicopter.
  • A single situation cannot last more than 24 hours.
  • Provoking by firing at gang house = FRP.
  • Gang house is a safe zone.
  • If hiding in gang house for more than 5 minutes, breach allowed after 10-minute warning.
  • If breach happens, no pre-war.
  • Quitting after breach = gang suspension.
CONDUCT & RP:
  • No abusing anyone.
  • Female and male members are equal.
  • Abusing civilian female characters = severe punishment.
  • Civilians cannot trigger gangs and vice versa.
  • Continue RP even if FRP occurs and raise a ticket later.
  • No scenarios in safe zones.
  • No high-roof holding for more than 5 minutes.
  • No one-way buildings or interior abuse.
  • Dead players cannot rejoin situations.
  • Situations cannot be triggered through chats.
  • Surrounding gang house must not be in visual range.
  • Hostage RP max 15 minutes.
  • POV is mandatory for PvP.
  • Only called person joins admin OOC calls.
GANG ALLIANCES:
  • Gang alliances are strictly prohibited.
  • No third gang can interfere in ongoing situations.
  • Provoking other gangs during active situations is forbidden.
  • Admins will interfere if alliances or interference is detected.
Failure to follow rules will lead to strict administrative action.